Rigth  view ?

And in the other side ! are you sure ??

a = 4.800000000000001 (slider from 0 to 15, step 0.1)
A = (1.174926829268293, 2.345756097560975)
c = Circle(A, a)
b = Line(A, xAxis)
B, C = Intersect(c, b)
D = Rotate(C, 33*°, A)
t = 0 (slider from 0 to 180, step 0.1)
E = Rotate(D, t°, A)
G = Rotate(E, 114*°, A)
H = Mirror(G, A)
F = Mirror(E, A)
poly1, g, e, h, f = Polygon(G, E, H, F)
I = (9.588585365853659, 2.345756097560975)
u = Vector(A, I)
J = Translate(E, u)
K = Translate(G, u)
L = Translate(F, u)
M = Translate(H, u)
poly2, k, j, m, l = Polygon(K, J, M, L)
N = (1.174926829268293, -3.213268292682928)
v = Vector(A, N)
O = Translate(E, v)
P = Translate(G, v)
Q = Translate(F, v)
R = Translate(H, v)
poly3, p, o, r, q = Polygon(P, O, R, Q)
S = (9.545658536585368, -3.1918048780487815)
w = Vector(N, S)
P'_1 = Translate(P, w)
O'_1 = Translate(O, w)
R'_1 = Translate(R, w)
Q'_1 = Translate(Q, w)
poly3'_1, p', o', r', q' = Polygon(P'_1, O'_1, R'_1, Q'_1)
T = (18.002243902439027, 2.345756097560975)
z = Vector(I, T)
K' = Translate(K, z)
J' = Translate(J, z)
M' = Translate(M, z)
L' = Translate(L, z)
poly2', k', j', m', l' = Polygon(K', J', M', L')
U = (17.959317073170734, -3.170341463414635)
d = Vector(N, U)
P' = Translate(P, d)
O' = Translate(O, d)
R' = Translate(R, d)
Q' = Translate(Q, d)
poly3', p'_1, o'_1, r'_1, q'_1 = Polygon(P', O', R', Q')